ShopDreamUp AI ArtDreamUp
Deviation Actions
Artful2Give - Fueling Art, Spreading Joy
Welcome to Artful2Give, where art enthusiasts like you make a big difference with just a small gesture. Embrace the joy of giving and become a part of our vibrant community, joining forces to support artists and ignite the spark of creativity.
$2/month
Suggested Deviants
Suggested Collections
You Might Likeβ¦
Featured in Groups
Description
Genesis Weapon - Heaven's Sacred Cestus: Can only be equipped to "Zetaion the Genesis Seraphim". When the equipped monster battles, until the end of the Damage Step: your opponent cannot activate cards or effects, and all their card effects are negated.
Genesis Weapon - Demise's Cursed Scythe: Can only be equipped to "Voidar the Genesis Reaper". Negate the effects of monsters it battles. Also, its effect to destroy monsters banishes them instead. Once / turn, you can send the top card of your deck to the graveyard: banish face-down up to 5 cards from the top of your opponent's deck, as well as that many cards from their Graveyard.
Genesis Weapon - Hell's Infenal Sword: Can only be equipped to "Sorazir the Genesis Progenitor". During each opponent's standby phases, Halve their Lifepoints. Once per either player's turn, you can negate a card whose effect targets this face-up spell or the equipped monster, then banish it.
Genesis Aura of Dread: Declare 2 card types (Monster, Spell, Trap): Remove all counters on the field (If any) & place on your "The Genesis" monsters 1 Genesis Counter each. Negate the effects of all other cards of the declared types. Your "The Genesis" monsters have their effects negated & their ATK / DEF set to 1500, ignoring all else. In your standby phase, place on your "The Genesis" monsters 1 Genesis counter each. If you don't control a "The Genesis" monster, destroy this card.
Genesis Absolute Will: Select 1 face-up "The Genesis" Monster you control: Remove every counter on the field (if any), then banish every other card from your field, hand & Graveyard (Min. 1 each). If you do, place on the target 2 Genesis Counters, but you cannot add other counters this turn, also skip your next Draw Phase. This card is banished instead of going to the GY.
Genesis Astral Implosion: Tribute 1 "The Genesis" Monster you control & declare 1 card type (Monster, Spell, Trap). Check all cards on / in your opponent's field & hand until their 3rd end phase after this card's activation: banish all their cards of the declared type. Your opponent cannot respond to this card's activation.
OTHER CARDS: imadmagician.deviantart.com/arβ¦
imadmagician.deviantart.com/arβ¦
imadmagician.deviantart.com/arβ¦
Genesis Weapon - Demise's Cursed Scythe: Can only be equipped to "Voidar the Genesis Reaper". Negate the effects of monsters it battles. Also, its effect to destroy monsters banishes them instead. Once / turn, you can send the top card of your deck to the graveyard: banish face-down up to 5 cards from the top of your opponent's deck, as well as that many cards from their Graveyard.
Genesis Weapon - Hell's Infenal Sword: Can only be equipped to "Sorazir the Genesis Progenitor". During each opponent's standby phases, Halve their Lifepoints. Once per either player's turn, you can negate a card whose effect targets this face-up spell or the equipped monster, then banish it.
Genesis Aura of Dread: Declare 2 card types (Monster, Spell, Trap): Remove all counters on the field (If any) & place on your "The Genesis" monsters 1 Genesis Counter each. Negate the effects of all other cards of the declared types. Your "The Genesis" monsters have their effects negated & their ATK / DEF set to 1500, ignoring all else. In your standby phase, place on your "The Genesis" monsters 1 Genesis counter each. If you don't control a "The Genesis" monster, destroy this card.
Genesis Absolute Will: Select 1 face-up "The Genesis" Monster you control: Remove every counter on the field (if any), then banish every other card from your field, hand & Graveyard (Min. 1 each). If you do, place on the target 2 Genesis Counters, but you cannot add other counters this turn, also skip your next Draw Phase. This card is banished instead of going to the GY.
Genesis Astral Implosion: Tribute 1 "The Genesis" Monster you control & declare 1 card type (Monster, Spell, Trap). Check all cards on / in your opponent's field & hand until their 3rd end phase after this card's activation: banish all their cards of the declared type. Your opponent cannot respond to this card's activation.
OTHER CARDS: imadmagician.deviantart.com/arβ¦
imadmagician.deviantart.com/arβ¦
imadmagician.deviantart.com/arβ¦
Image size
1257x1220px 527.14 KB
Β© 2013 - 2024 imadmagician
Comments5
Join the community to add your comment. Already a deviant? Log In
cool